Step-by-step: Give an orc re­al­is­tic light­ing

ImagineFX - - Imagine Nation -

Ev­ery good paint­ing starts with a good foun­da­tion. In this case it’s a quick line draw­ing that looks very sim­ple, but has all the in­for­ma­tion in it I need to fin­ish the paint­ing. It shows the plac­ing of all the fa­cial fea­tures, but also where the cast shad­ows will fall and how the back light­ing will push the sil­hou­ette for­ward. Built upon the pre­vi­ous sketch is the oc­clu­sion layer. You’ll no­tice that it’s a very bright layer with light grey­ish tones in it, and the rea­son for that is that we don’t want to overdo the shad­ows in the im­age. By keep­ing this layer light the Mul­ti­ply layer won’t ‘burn’ my friend­ly­look­ing orc char­ac­ter be­low. With the oc­clu­sion layer in Mul­ti­ply I paint over the line draw­ing with larger strokes to erase the big lines while keep­ing the ma­jor vol­umes. The lines aren’t re­ally needed since the lay­out of the el­e­ments is present in the oc­clu­sion layer, too. The heavy lift­ing is now mostly done and all that re­mains is adding colour and ef­fects.

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