Location: US Web: www.lutzwork.com Em ail: m@Lutzwork.com MEDIA: Photoshop, Maya
“I’m an artist today because I played too much Baldur’s Gate and StarCraft as a kid and a light clicked on in my head when I realised that someone drew all that stuff!” says Martin. “These epic stories and awesome characters were way more interesting than school.”
His work also combines his love of old-school painting, taking inspiration from artists such as Sargent, Zorn and Wyeth. Martin also paints plein air with gouache and casein, and even though he doesn’t generally do professional traditional work, he’s learned a lot about colour and composition from it.
“Often I’ll generate a palette to sample colours from in Photoshop,” he says, “similar to how I’d lay out a limited palette for traditional painting.”
1 The Bull Tower “I was thinking about overgrown industrial cities and about big, dynastic corporations. Then I drove by a refinery and realised I had an idea I wanted to work out in paint.”
2 Kovar “This guy has the craziest stories and delights in having an audience to tell them to. He’s a big tough barbarian who hunts saber-tooth tigers, but he’s also a lovable ham. Characters like this make any fantasy world a charming one.”
3 Windcall er Mage “I love playing around with the fantasy standards. This painting came from a ‘Wouldn’t it be cool if...’ random thought. What if air mages were young and energetic instead of old and wizened, and instead of heavy wizard robes they wore loose, flowing clothing?”
Defeat “I wanted to show the aftermath of a battle from the losing side. It was a tough one. I got badly stuck while I was thumbnailing, so I mocked up the scene in 3D and played around with a camera and lights until I got something I liked.”