How should I han­dle per­spec­tive when show­ing a char­ac­ter look­ing up in­side a for­est?

ImagineFX: Sci-fi & Fantasy Art magazine - - Your Questions Answered... -

Abe Croma, Canada

An­swer

Char­lotte replies

Care­ful plan­ning is key to il­lus­trat­ing any scene with com­plex per­spec­tive. Start by plot­ting your van­ish­ing point and cre­at­ing a quick per­spec­tive grid to guide your sketch. I’ve drawn my grid by hand, but there are plenty of plug­ins, and per­spec­tive tools and brushes to help you with this task, de­pend­ing on your art pro­gram. If you’re paint­ing a par­tic­u­larly or­ganic scene, such as a for­est or cliff face, re­mem­ber to not fol­low your per­spec­tive lines too strictly.

In scenes from a worm’s-eye view, the per­son’s fore­short­en­ing will be dra­matic; if you strug­gle with this kind of anatomy, use ref­er­ences when sketch­ing out your char­ac­ter in such a scene. An­other ef­fec­tive way of ex­press­ing dis­tance in a land­scape is us­ing a tech­nique called am­bi­ent per­spec­tive. Here, the fur­ther away some­thing is the more washed out it be­comes: the hue and value be­come closer to your gen­eral fill light (usu­ally the same colour as your sky) un­til they’re in­dis­tin­guish­able.

We can use this tech­nique in our paint­ing by grad­u­ally lay­er­ing a lighter value over the tops of the tree trunks and our for­est canopy (the most dis­tant point in our im­age). This makes our trees look fan­tas­ti­cally tall.

Use a Soft brush to build up lay­ers

of am­bi­ent light and cre­ate dis­tance in your paint­ing, then ex­ag­ger­ate this to make ob­jects

ap­pear im­pos­si­bly large.

Plan out your scene by cre­at­ing per­spec­tive guide­lines be­fore you start sketch­ing. Keep your trees look­ing nat­u­ral by us­ing ref­er­ences and avoid­ing straight lines.

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