Step-by-step: Paint a readable space
1 Create thumbnails to establish design direction. Focus on big, bold shapes to establish your overall shape language. I want chose to show the airlock from the interior, to hint at its operation. Using line work will force you to resolve any design issues. Relying too much on photo reference at the sketch stage may act as a crutch for an unstable foundation. 2 I’ve set up a 3D base with some minor paint and photo elements to refine as I progress. This helps me to discover and establish opportunities to improve the design. The idea here is to find a unique theme by spending a bit more time on one component. Once I’m happy with that component, I’ll apply the same approach to the rest of the scene. 3 I make another quick pass to ensure the design of each feature is clear and readable. More emphasis is placed on graphical design and user interface design – this needs to feel like a coherent, functional space. Once I’m satisfied that form follows function, I begin to work on refinement, tweaking the lighting and adding atmosphere.