Fu­ture games

As with ev­ery­thing at Gno­mon, the Games Track is some­thing of a work in progress…

ImagineFX: Sci-fi & Fantasy Art magazine - - Gnomon’s Games Track -

So far the re­sults for Games Track are look­ing very promis­ing. But there’s al­ways room for im­prove­ment, and progress has been a keystone at Gno­mon. So what’s next?

Well, the in­tro­duc­tion of two new com­put­ing labs – to join the ex­ist­ing seven stocked with work­sta­tion PCs – ought to give stu­dents more hands-on time with soft­ware when they roll out in the spring. Based on feed­back from the stu­dents, changes will also be made to Games Track where deemed nec­es­sary.

“Aside from con­stantly work­ing to im­prove the qual­ity of classes here at Gno­mon, we’re al­ways look­ing for ways to im­prove our stu­dents’ ed­u­ca­tional ex­pe­ri­ence,” adds An­ton Napier­ala. “Re­cently our dif­fer­ent tracks have started to form stu­dent-run clubs. Eas­ily the most ac­tive group on cam­pus, the Gno­mon Games Club en­ables us to or­gan­ise events such as ex­clu­sive Q& A ses­sions with in­dus­try pro­fes­sion­als, pre­sen­ta­tions by in­ter­est­ing and im­por­tant de­vel­op­ers, and also has opened the door to stu­dents form­ing vol­un­tary in­ter­nal group projects such as game jams.

“My goal go­ing for­ward is to build on and im­prove th­ese ex­tra ex­pe­ri­ences that will help to en­rich our stu­dents and bet­ter pre­pare them for their ca­reers,” he adds.

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