As with everything at Gnomon, the Games Track is something of a work in progress…
So far the results for Games Track are looking very promising. But there’s always room for improvement, and progress has been a keystone at Gnomon. So what’s next?
Well, the introduction of two new computing labs – to join the existing seven stocked with workstation PCs – ought to give students more hands-on time with software when they roll out in the spring. Based on feedback from the students, changes will also be made to Games Track where deemed necessary.
“Aside from constantly working to improve the quality of classes here at Gnomon, we’re always looking for ways to improve our students’ educational experience,” adds Anton Napierala. “Recently our different tracks have started to form student-run clubs. Easily the most active group on campus, the Gnomon Games Club enables us to organise events such as exclusive Q& A sessions with industry professionals, presentations by interesting and important developers, and also has opened the door to students forming voluntary internal group projects such as game jams.
“My goal going forward is to build on and improve these extra experiences that will help to enrich our students and better prepare them for their careers,” he adds.