Trib­ute to eng­land

This is Eng­land Three artists pay trib­ute to the il­lus­tra­tor who in­spired them and many oth­ers

ImagineFX: Sci-fi & Fantasy Art magazine - - Imagine Nation - http://ifxm.ag/wayeng.

We speak to those who were in­flu­enced by the White Dwarf and Magic: The Gath­er­ing artist Wayne Eng­land, who has re­cently passed away.

The fan­tasy art com­mu­nity was shaken by the death of Wayne Eng­land, Games Work­shop and Magic: The Gath­er­ing il­lus­tra­tor, who died on 9 Fe­bru­ary 2016.

Many artists, in­clud­ing David Son­dered, an il­lus­tra­tor at Fan­tasy Flight Games, first stum­bled upon his work in the pages of old copies of White Dwarf mag­a­zine. “In­side there was an im­age of white ar­moured space­men us­ing some sort of flam­ing weapon on aliens,” David re­mem­bers. “I was im­me­di­ately struck by the sleek, shiny, ren­der. With sharp an­gles, strong con­trasts be­tween bright and dark. It was re­ally in­flu­en­tial.”

Wayne’s im­pact can be seen in many aspects of mod­ern fan­tasy art, from video games to an­i­ma­tion. His bold style res­onated with as­pir­ing artists who would in­ject aspects of his work into their own style. “Wayne’s cover for the 3rd Edi­tion Codex of the Chaos Space Marines was al­most hyp­notic,” says game artist Diego Gis­bert Llorens. “He cre­ated a style so per­sonal and dy­namic, vi­brant, yet full of clar­ity and with a strong vis­ual read.” Diego cred­its Wayne with some ma­jor artis­tic lessons. “He was a re­minder of two ba­sic things: one, to leave some­thing un­fin­ished in your work, to in­vite the viewer to add what is miss­ing. Se­cond, to have fun. Wayne’s work shows how much fun I think he had cre­at­ing it.”

Wayne’s work on the Warham­mer 40K Codex had a par­tic­u­larly emo­tional im­pact on il­lus­tra­tor Kai Lim. “His graphic com­po­si­tion sen­si­bil­i­ties stayed with me,” says Kai. “I en­joyed how his ar­range­ment of sub­jects could be com­po­si­tion­ally and al­most forcibly twodi­men­sional and some­what sim­pler, but still re­tain a cin­e­matic qual­ity,” con­tin­ues the artist. “The way the nar­ra­tive is be­ing ex­plained is sim­pli­fied, but it doesn’t mean you lose depth in the con­cept it­self.”

From Wayne’s work, Kai says he gained, “A re­flec­tion on de­sign phi­los­o­phy and ex­plor­ing the psy­che of many char­ac­ters and en­vi­ron­ments.”

David ex­plains see­ing Wayne’s work in a pub­li­ca­tion was, “a light bulb re­al­i­sa­tion that you could show peo­ple th­ese won­drous imag­i­nary things and earn a liv­ing from it.” David later got to know Wayne a lit­tle. “I told him the im­pact he’d had on my artis­tic life. He was one of my art he­roes. With­out him, I wouldn’t be a pro­fes­sional artist.”

Visit Wayne’s trib­ute page and see more of his art at

Wayne cre­ated a style so per­sonal and dy­namic, vi­brant, yet full of clar­ity

White Dwarf #366 is one of the first pieces of Wayne’s art David Son­dered ever saw. “A light bulb

mo­ment,” he says. “I still find his black and white work ab­so­lutely stun­ning,” says Diego Gis­bert Llorens.

A Codex As­sas­sins cover by Wayne for Games Work­shop. It was par­tic­u­larly his cover art that in­spired many of

to­day’s fan­tasy artists.

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