13 Don’t be a perfectionist
Any video game production is expensive and complex, and the concept art aspect is only one of the many important cogs in this machine. Your concept art is a tool to deliver the final game product, rather than being a finished product in its own right. Yes, there’s a quality bar to reach, but your concepts aren’t fine art masterpieces that you can spend hours polishing to perfection. You need to learn when to stop. Being an idealist in this environment can have a negative impact, both on your work productivity and on the project’s schedule.