Bring your characters to life
1 I create gestural pose thumbnails, thinking about what I want the figure to be doing, what angle I want them to be viewed from, and how I want them in the scene. I build upon the chosen sketch with volumes and forms, fleshing it out with cylinders and blocks to achieve the threedimensional angles of the body parts. 2 On a new layer, I build on top of the volumetric pose drawing with more detail, fleshing out the hand poses, clothing, dynamic hair groups and shapes, and dynamic accessories such as Wonder Woman’s Lasso of Truth. I then clean up the detail drawing and prepare it for the painting phase and final adjustments. 3 I block in the basic lighting with an airbrush, thinking about the volumes and how I want the lighting to affect them. Once I’m happy with this stage, I go in on top with more rendering and detail. When the rendering is finished, I add finishing effects such as motion blur to add extra motion and dynamism to the illustration.