1 Know your fun­da­men­tals

ImagineFX: Sci-fi & Fantasy Art magazine - - Workshops -

Whether you want to il­lus­trate car­toony or more re­al­is­tic char­ac­ter stuff, a good ground­ing in anatomy is pretty es­sen­tial if you want to get the most out of what you do. You don’t re­ally need to know all the tech­ni­cal names (though it’s handy to know that Glu­teus Max­imus wasn’t the name of a Ro­man em­peror), but you will want to know and un­der­stand the shapes of the var­i­ous mus­cles from dif­fer­ent an­gles, how they re­late to each other, and how they act in dif­fer­ent poses and ac­tions.

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