Work up your fantasy figure art with an edge of realism! Aaron Griffin shows you how...
"There's a switch that flips when you start working from..." Aaron Miller on life model drawing,
Character design belongs to many areas of concept art and illustration, whether they’re main characters or simply a small figure in the distance. One of the important aspects of character design is to create a sense of believability, so that these characters could really exist in the world you’re designing them for.
While dressing your character and styling their visual appearance helps to define their overall look, the most important step to making your character believable – especially when adding them to a larger scene – is to portray their personality through gesture, and show how would they move and compose themselves. A great example of this is animation and the use of caricatured exaggeration to sell an idea. These same principles can apply to realistic character concepts, too.
In this workshop I’m going to take you through my process of developing a figure using Photoshop. We’ll begin with gestures, landmarks and simple volumes, refine the sketch and then take it through to adding values in greyscale.
I’ll also explain the importance of working with thumbnails. I’ll be colouring the image using different blending modes before rendering out the figure. Throughout the process I’ll discuss the use of colours, brushwork and edge control. This will help to add variation to the image and single out key focal points.