3 Be­gin broad, then re­fine

ImagineFX - - In Depth Concept Art Approach -

Use ini­tial rough shape sketches to try a va­ri­ety of dif­fer­ent di­rec­tions, rather than vari­a­tions on the same di­rec­tion. For the Fa­ble Leg­ends Ce­leste char­ac­ter shown here, I ex­plored a va­ri­ety of ideas to see what the team would re­spond to, in­clud­ing Valkyrie-styled char­ac­ters, body type vari­a­tions, staff vari­a­tions, slightly more mag­i­cal in­flu­ence and eastern in­flu­ences.

Es­sen­tially, you’re rais­ing ques­tions vis­ually. Team feed­back from sketches like these will hope­fully cre­ate de­bate, and you’ll soon get a strong idea of the di­rec­tion re­quired for your next de­sign stage. Re­mem­ber that peo­ple don’t al­ways know what they want un­til they see it, so it’s good to have a lot of scope in your vi­su­al­i­sa­tions.

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