10 take the profile approach
Developing a character’s profile is tricky because there’s no eye contact to play with and only half of the face to show. I use light and contrast to compensate for the lack of interaction with the character, and enhance the costume design to hold the viewer’s attention. Here, the figure’s hair does almost everything: it defines her head shape and contrasts well with the bright, empty background.
Eyes can look sad, sparkling, mysterious or dangerous… and done well, can bring any character to life
Adding vibrant colours to details like the orange feathers will balance out a pale colour scheme. A clean outline helps to make a character stand out, especially when the background is very bright.