Step-by-step: Combine Painter’s Watercolour sets
1 To start defining shapes and planes, I work with the Erasers and Blenders appropriate to each watercolour type on my layers. I develop some form and lighting on everything, as well as introducing some darker areas with washes on another layer (Real Watercolour). I can then work back into that layer with the Erasers and Salt to create waves and froth effects.
2 I work with the Oil Pastel (pick whatever Paint tool you prefer) to build up interest and form on the character’s base colour layer. I take the chance to bring green hues in. I also add another Digital Watercolour layer to add depth to the shadows on the character. I build more form into the foreground waves, using Salt and the Erasers to hint at froth and splash effects.
3 By working with body colour (Oil Pastel again) on a lower layer, set to the default Blend mode, it’s possible to build up more nuances and subtlety with the watercolour layers above. This is the way I like to work and if you’re aiming for a more purely watercolour look, then it might not be for you. We all find our own preferred way of working, given time to try things out.
4 I carry on building up tones and interest all over. This includes introducing an effect called Flow Maps. These can exaggerate the Paper effect if you select Create from Current Paper (on the dropdown from the Flow Map panel). They work with the appropriate Flow Map brushes in Real Watercolour. I tweak Layer strengths and finish off with added highlights.