Start your VFX ca­reer with In­dus­try Work­shops 2016

The Lon­don-based col­lec­tive In­dus­try Work­shops re­turns, giv­ing artists a chance to net­work and break into the dig­i­tal art world

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“The best thing for us has been meet­ing stu­dents and hob­by­ists at pre­vi­ous In­dus­try Work­shops events, then meet­ing them again and hear­ing about how they landed their first job,” says Daniel Matthews, one of the founders be­hind In­dus­try Work­shops, which is back for a third time this Au­gust.

Cre­ated with the help of Levente Peterffy and Richard Burns, In­dus­try Work­shops 2016 is a four-day event that takes place on 18-21 Au­gust in Lon­don’s Tru­man Brew­ery. The event aims to get artists con­nected with one an­other and with in­dus­try pro­fes­sion­als.

There’s an im­pres­sive line-up of speak­ers across two stages, an open demo room cover­ing life draw­ing and clay sculpt­ing, as well as soft­ware and hard­ware shows, and stands. There’s also a re­cruit­ment room. “Bring your port­fo­lios,” says Daniel. “You won’t want to miss this op­por­tu­nity.”

High­lights this year in­clude To­bias Man­newitz from Karak­ter, whose stage demo ex­plores worlds he’s helped cre­ate for Game of Thrones, Ryse and Kil­l­zone. A talk by artists from CD Pro­jekt Red will delve into how they make mon­sters and char­ac­ters from Witcher 3, and there’ll be ap­pear­ances from Naughty Dog’s Nick Gin­draux and Aaron Beck from In­fin­ity Ward.

For artist Miles John­ston, who’ll be host­ing por­trait and life-draw­ing de­mos, this ar­ray of tal­ent will prove to be in­valu­able for at­ten­dees.

“From my ex­pe­ri­ence, most jobs are landed through rec­om­men­da­tions from friends and word of mouth, along­side a killer port­fo­lio,” says Miles. “So get­ting to know your peers is in­valu­able”.

In­dus­try Work­shops is all about en­joy­ing your­self. “These events help you re­alise you aren’t in com­pe­ti­tion with your fel­low artists,” adds Miles. “Rather, we’re all here to in­spire each other!”

You can find out more and or­der tick­ets­dus­try­work­

Most jobs in the in­dus­try are landed through rec­om­men­da­tions from friends and word of mouth

Daniel Matthews thinks meet­ing artists makes you fo­cused and com­pet­i­tive. The scene from one of last year’s packed pre­sen­ta­tions. In­dus­try Work­shops 2016 will have a live demo from Game of Thrones artist To­bias Man­newitz.

Free craft beers will be on hand to make the hard job of so­cial­is­ing with like-minded folk a lit­tle eas­ier.

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