Kennedy Cooke-Garza

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Kennedy has long been in­ter­ested in art. “I first en­coun­tered dig­i­tal paint­ing in mid­dle school, and it’s been my medium of choice ever since,” she says.

“From an early age I knew I wanted to work in video games, and in high school I started nar­row­ing my fo­cus to­wards con­cept art.”

She grad­u­ated from the Sa­van­nah Col­lege of Art and De­sign and went on to work in the games in­dus­try. She now free­lances and works on her we­b­comic, ti­tled Su­per­bitch.

2 Ch an­tico “This one is part of a per­sonal se­ries I was do­ing on Aztec and Mayan mythol­ogy. Chan­tico is the god­dess of fire, the fam­ily hearth and vol­ca­noes. [The paint­ing] was ini­tially much sim­pler, with de­tails like the face paint and fore­ground flames added as last-minute de­ci­sions.”

1 Mon­ster, Sl ayer “My en­try for the Games Work­shop’s Game Chal­lenge. This piece has likely gone through the most amount of change from start to fin­ish of all my full il­lus­tra­tions, from the pose of the slayer to the colour scheme, to the mon­ster’s ap­pear­ance.”

3 Taboo “This is an­other per­sonal piece. Some­thing of a study on the style of Frank Frazetta.”

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