Mas­ter the Art of Speed Paint­ing: Dig­i­tal Paint­ing Tech­niques Quick study Lead­ing con­cept artists demon­strate the es­sen­tial art of speed paint­ing, with tips and in­sight to help you work faster

ImagineFX - - Reviews - Ed­i­tor Si­mon Morse Pub­lisher 3DTo­tal Price £22 Web www.3dto­ Avail­able Now

no mat­ter how great your con­cept art is, stu­dios will only em­ploy you if you can de­liver to a dead­line. And for many, that means learn­ing to cre­ate high-qual­ity work, faster.

Speed paint­ing is a use­ful tech­nique to help you achieve this. And so this com­pre­hen­sive in­struc­tional guide of­fers a ton of tips and walk­throughs aimed at im­prov­ing your speed paint­ing skills, for both would-be artists and in­dus­try pros.

Fol­low­ing a fore­word by cel­e­brated con­cept artist Noah Bradley, this 258‑page book kicks off with two step-by-step lessons in tech­nique. Marcin Ru­binkowski ex­plains how he makes cus­tom brushes for cre­at­ing en­vi­ron­ments quickly, show­cas­ing his tech­nique by cre­at­ing a fu­tur­is­tic in­dus­trial scene. Then it’s the turn of Ioan Du­mitrescu, who demon­strates how to use pho­to­bash­ing to cre­ate a weapon de­sign.

Then it’s on to the real meat: the paint­ing projects, 25 in to­tal. Th­ese come from lead­ing pro artists and are cat­e­gorised by time taken: 10, 30, 60 or 120 min­utes, re­spec­tively. Hap­pily for Imag­ineFX read­ers, most of the sub­jects are sci-fi or fan­tasy themed, although the tech­niques in­volved are univer­sal and can be ap­plied to all kinds of art gen­res.

James Paick es­tab­lishes a fan­tasy ice world in an hour us­ing a mix of photo tex­tures and paint­ing tech­niques. Noely Ryan ex­plains the process be­hind his mon­ster con­cept for a first­per­son shooter, fash­ioned in just two hours. Alex Olmedo takes the same time to cre­ate a fu­tur­is­tic cityscape us­ing pho­to­bash­ing, as does Wadim Kashin for his sci-fi coast­line, us­ing an un­con­ven­tional dig­i­tal paint­ing tech­nique. Mas­simo Por­cella de­signs a Mars fac­tory in 60 min­utes us­ing tex­tures, colour and struc­tural shapes.

And there’s plenty more be­sides, with con­tri­bu­tions from Katy Gri­er­son, Sung Choi, Jesper Friis, Flo­rian Au­petit, Stephanie Cost, Danilo Lom­bardo and Ian Jun Wei Chiew. Each project is packed with ex­plana­tory screen­shots and the kind of workflow ad­vice and in­sider tips only a pro artist can of­fer.

The book is rounded off with a real treat: a 14-page tu­to­rial from Thomas Sc­holes. This tal­ented artist shares the hows and whys of his dig­i­tal paint­ing process and workflow in de­tail, from how to de­velop your artis­tic mus­cle mem­ory to mak­ing repet­i­tive use of ob­jects and props in your as­set li­brary.

Whether you fol­low each tu­to­rial and tip metic­u­lously, dip in and out, or just en­joy the imag­i­na­tive con­cept art, this is a great way to kick-start (or reignite) your en­thu­si­asm for speed paint­ing.

Packed with screen­shots and the kind of ad­vice only pro artists can of­fer

Alex Olmedo took the op­por­tu­nity to marry his speed paint­ing tech­niques with a painterly feel.

Work­ing to a 30-minute dead­line, Mas­simo Por­cella pro­duced this sci-fi scene.

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