Sketch­ing the out­fit

ImagineFX - - In Depth Cyberpunk Genre -

I de­cide that I want his clothes to be denim. I set up the colours for his straps and roughly sketch where the folds should be in his clothes. I also use the light source to es­tab­lish where the shad­ows and high­lights should be. Pick­ing the ma­te­rial for the clothes also helps me know how the fab­ric should be tex­tured, where the folds should be, and what the high­lights should look like. Denim has a par­tic­u­lar look and feel, so in this stage I try to sketch out the qual­i­ties par­tic­u­lar to the ma­te­rial. Af­ter sketch­ing the clothes, I work on a de­tailed sketch of the torso. The more de­tailed th­ese sketches are, the faster it is to paint and polish them af­ter­wards. Once again I use the light source to es­tab­lish the lo­ca­tion of the shad­ows and high­lights on his chest, stom­ach and arms. I also work on his anatomy and sketch the mus­cle def­i­ni­tion of his stom­ach.

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