Location: US Web: www.ryanyee.com Email: firstname.lastname@example.org ME DIA: Photoshop
From scouring comic stores to huddling over fantasy art books in dimly lit libraries, Ryan has always felt a sense of wonder from fantasy worlds. “However, it wasn’t until high school that I realised I could make a living creating that wonder,” he says.
After studying media arts and animation, Ryan went on to create for properties like Pathfinder, Star Wars and Lord of the Rings. Working with Wizards of the Coast on Magic: The Gathering since 2009, he’s finally been featured in the galleries and illustration annuals he loved staring at as a kid.
Currently, Ryan’s a lead concept artist at Schell Games, and says that, “I’m continuing to draw and create worlds my 15-year-old self once dreamt about.”
1 Angel Protector “An angel and her gargoyle guardians. I had fun researching bearded lizards and tigers for inspiration.” 1
Fruit of the First Tree “Created for Magic: The Gathering. For me this piece is about finding something you’ve been searching for so long and it’s just within arms reach. This image was nominated for a Chesley Award for Best Gaming Related Illustration Category 2016.”
Arid Mesa “For Magic: The Gathering. I wanted to capture the scale of floating canyons and how one might feel seeing them for the first time. The sense of discovery plays a big part in my image making. As a fantasy artist we have the ability to take the viewer to a world with no limits.”
Dig Through Time “Another piece for M:TG. The description asked for a shaman peering into a basin of a magical water. Here she’s able to see into the past or even the future. This piece was accepted into this year’s Spectrum Fantastic Art Annual 23.” 2