Wel­come to… NO.1 FOR DIG­I­TAL ARTISTS Imag­ineFX

ImagineFX: Sci-fi & Fantasy Art magazine - - Editor’s Letter -

Whether it hap­pens on a walk in the park, or while look­ing through an on­line gallery, get­ting an idea is manna from heaven for any artist.

Read­ing through this is­sue, I re­alised that flashes of in­spi­ra­tion take work. Olly Law­son came across an idea for his video game world (page 76) in a book on gardening. Jort van Wel­ber­gen scoured in­te­rior pho­tos of mil­i­tary he­li­copters to get that authentic look for his Star Cit­i­zen ve­hi­cle de­sign (page 66).

When Na­dia Enis hits upon a new char­ac­ter con­cept (page 72), the first thing she does is re­draw it three times to push her idea even fur­ther. Even our cover artist Remko Troost re­veals he al­ways changes the way he starts a paint­ing (page 58) to main­tain his cre­ativ­ity and fo­cus.

So, don’t wait for in­spi­ra­tion to come to you – make sure you search it out.

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