Job title Concept artist, environments. What did you do
on the game? I was in charge of enhancing the visuals of the game in 2D. From the global view to the details, we tried to have the most accurate vision of what a map was going to look like. your Job before Ubisoft? I started as a 3D modeller for Monte Cristo. Then I worked at Ubisoft Paris as a level artist. I switched to concept work seven years ago at Ubisoft Montreal. Favourite game? Civilization V and The Last of Us.