Clearly de­fined game role

ImagineFX - - Workshops -

Now to the char­ac­ter’s game func­tion. Given the brief I write down what­ever I as­so­ciate with the terms “mer­chant” and “NPC”. Then I sep­a­rate my list into two: things that are nec­es­sary for the char­ac­ter’s read­abil­ity; and those that aren’t. Ex­plor­ing un­con­scious de­sign de­ci­sions and then dis­card­ing them gives me room to freely ex­plore out­side the box.

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