Step-by-step: Cre­at­ing an ar­moured char­ac­ter

ImagineFX: Sci-fi & Fantasy Art magazine - - Imaginenation Artist Q&a -

I start the im­age in black and white. By elim­i­nat­ing, I can con­cen­trate on the de­sign and make al­ter­ations where I need. Once I’m happy with the gen­eral de­sign di­rec­tion, I can in­ject some colour later. So, I use a tex­tured brush to lay down some rough marks and be­gin think­ing about my char­ac­ter. Re­mem­ber, ask your­self ques­tions to help fig­ure out your char­ac­ter. I’m now at a point with my de­sign where I’m happy to bring some colour to the im­age. Like any­thing with dig­i­tal paint­ing, there’s a num­ber of dif­fer­ent ways to do one job. To add some colour, I like to cre­ate new Lay­ers at the top of my layer hi­er­ar­chy, paint in some colour ba­sic val­ues and then ex­per­i­ment with the Layer Prop­er­ties. This helps to cre­ate a ba­sic colour scheme. I’m not happy with my de­sign. One of the best pieces of ad­vice I ever re­ceived about de­sign­ing is this: don’t be pre­cious about your work. Some peo­ple can get at­tached to an im­age of theirs, and even though they know it doesn’t work well, they don’t want to make any changes. Try to avoid this. Be flex­i­ble and be will­ing to make ad­just­ments if you need to. That’s what I do here. Sat­is­fied with my progress, I be­gin to in­crease my level of de­tail and add more tonal val­ues to my de­sign. I want the viewer’s eye to fo­cus on the top half of my im­age, so I de­lib­er­ately add more light to the top half of my char­ac­ter and darken the bot­tom half to cre­ate more con­trast. I also add some fog and light­ing ef­fects to cre­ate a moody at­mos­phere in the woods.

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