De­pict a pin-up fig­ure with at­ti­tude

ImagineFX - - Imaginenation Artis q&a -

1 In my pen­cil sketch I try to de­fine char­ac­ter and com­po­si­tion. I want her face in the cen­tre. I con­sider the path that the viewer’s eye takes, and po­si­tion her face on one of the di­ag­o­nals. This guides the viewer through the curve of her body, then along her right hand to the can, and through her left hand back to her face. It’s hard to see it yet – tone and colours will help me with that. 2 Pin- up is usu­ally all about tanned hips, blue sky and colourful clothes, but this won’t suit a punk char­ac­ter, so I pick a cooler, darker pal­ette. I fill the back­ground with a pur­ple- grey neu­tral tone, mak­ing it eas­ier to de­fine bright and dark colours. The bright­est will be her hair, the most sat­u­rated the candy box. To em­pha­sise her curves I add a red splash on the wall, and a pink one to bal­ance that. 3 I fix ma­jor el­e­ments and as­sign colours to them so they’re in har­mony. For ex­am­ple, it’s use­ful to use vis­ual ‘rhymes’, such as the ob­vi­ous big pink shirt and small pink lips, and not-so- ob­vi­ous green eyes and red candy box. Now it’s time to work on vol­ume and tex­ture, add a sec­ond light source – an­other pin- up trick: hard back­light. I also smooth the girl’s fea­tures. 4 I hide the orig­i­nal out­line draw­ing by chang­ing its blend­ing mode from Mul­ti­ply to Over­lay. This way I still can find and con­ceal it again as I work. It may sound in­con­ve­nient, but I merge all my lay­ers, mak­ing the dig­i­tal process closer to a tra­di­tional one. Fi­nally, I work on de­tails such as the eyes, mouth and rivets. I then use Pho­to­shop for fi­nal tex­tur­ing and colour cor­rec­tion.

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