Gre­gory Manchess

ImagineFX - - Imagine Nation -

On why SFAL has be­come “the Sun­dance of il­lus­tra­tion”

You helped cu­rate Spec­trum’s first ex­hi­bi­tion in 2005. Did you ever think it would grow so big?

Ac­tu­ally, I en­tered my work into the very first Spec­trum Call for En­tries in the early 90s. So frankly, no, I didn’t think back then that it might get as big and beau­ti­ful and com­pet­i­tive as it is now. By the time Irene Gallo and I cu­rated the show in 2005, Spec­trum had changed the en­tire field for the bet­ter.

Why will SFAL 3 be spe­cial?

Spec­trum Live en­tices and at­tracts pro­fes­sion­als from all over the art mar­ket – artists cer­tainly, but art di­rec­tors, film mak­ers, gallery own­ers, an­i­ma­tors and fine artists too. It’s pros talk­ing to pros, shar­ing ideas and study­ing po­ten­tial projects. With­out those artists, gam­ing, film, pub­lish­ing and comics would all be en­tirely use­less. This thing is go­ing to grow into an­other place that people will want to make sure they at­tend – like Sun­dance. People thought Robert Red­ford was crazy to get pros out of Hol­ly­wood, to Utah, to talk about film. But that’s ex­actly what al­lowed those pro­fes­sion­als to re­lax and get away from the fray to think about and dis­cuss ideas.

Who are you most look­ing for­ward to see­ing at SFAL?

I have many artist friends in this field, from all over the world. I’m ex­cited to see the ones I don’t get to talk with most of the year. We share our thoughts, help each other ex­press ideas or solve vis­ual and tech­ni­cal prob­lems. New artists are grad­u­ally pulled into that cir­cle, and the com­mu­nity widens in a galax­ial ra­dius with a black-hole cen­tre that at­tracts us all back again. Put sim­ply, cre­atives love be­ing around other cre­atives.

The multi-award win­ning Amer­i­can il­lus­tra­tor’s work has ap­peared right across US pop­u­lar cul­ture.

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