how to av oid a gi­ant headache

Wayne re­calls a par­tic­u­larly large com­mis­sion that he changed in the fi­nal stages – thanks to an un­der­stand­ing art di­rec­tor

ImagineFX - - The Art Of Wayne Reynolds -

Cre­ated for Dun­geons & Drag­ons, the im­age above is strik­ing enough, but Wayne re­veals it came about through some­thing of a last-minute change, ex­cept in this case it wasn’t be­cause of the client.

“The sketch had been ap­proved for the first ver­sion,” he ex­plains. “How­ever, I had a change of heart just be­fore I was about to put paint to board. I’d thought of a bet­ter com­po­si­tion and felt un­able to con­tinue the art­work as it was.”

His main nig­gle was the po­si­tion­ing of the gi­ant, which takes up al­most half the page and thus has to be per­fectly placed. Mov­ing the gi­ant, though, meant mov­ing around other el­e­ments to fit in, and in fact “it cre­ated a whole new com­po­si­tion which re­sulted in re­draw­ing the en­tire im­age from scratch. De­spite the work in­volved at such a late point in the cre­ation process, I much pre­ferred the new com­po­si­tion.”

With many apolo­gies he sent a new sketch to the art di­rec­tor, who for­tu­nately liked the new idea. “I had just enough time to make that fi­nal dead­line,” he smiles.

bes­tiary Here be mon­sters! And Wayne’s bril­liantly com­posed cover paint­ing for the 300-odd page Pathfinder book.

Forge of War An­other piece for D&D’s Eber­ron, de­pict­ing the mo­ment be­fore a mo­men­tous clash.

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