Discover how the KARAKTER ‘strike team’ operated on the epic Ryse: Son of Rome
KARAKTER is always willing to go the extra mile for its clients. But in the case of Crytek-Microsoft game Ryse, the team travelled to Budapest. In what was a real team effort, creative director Tobias Mannewitz led artists Floris Didden, Henrik Bolle, Karl Kopinski and Steven Bagazky in defining the look and feel of the successful action-adventure game.
Landing Britannia final The finish of the image was heavily inspired by the “dignified appearance” of 19th-century epic paintings. KARAKTER kept a complete Roman armour set at the studio for permanent reference.