Dominic is a creature and character artist with over 10 years’ experience in the CG industry. He started his career as a 3D generalist for advertising before moving into games. He’s contributed to AAA titles such as Starcraft II, Diablo III and Killzone 2. He now works at Blizzard Entertainment as a senior cinematic artist, where he helps create the stunning cinematics that Blizzard is famed for. Dominic’s skill set ranges from character and environment creation to creature design and 3D rapid-prototyping.