5 Depth and per­spec­tive

ImagineFX - - Workshops -

Por­tray­ing bat­tle scenes takes a cer­tain amount of skill. The large-scale en­vi­ron­ment and nu­mer­ous small fig­ures make it dif­fi­cult to give the paint­ing a sense of depth. My so­lu­tion is to se­lect some of the main struc­tures on the ice wall and add fog to make them stand out and look three-di­men­sional. El­e­ments placed closer to the viewer should be larger and well-de­fined; those ob­jects fur­ther away should be smaller and less de­tailed. It’s com­mon sense stuff that should help you cor­rectly de­fine mul­ti­ple el­e­ments in a large-scale com­po­si­tion.

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