112 Anatomy ad­vice

Learn to con­trol your val­ues.

ImagineFX - - Resources -

Vthree dis­tinct val­ues shapes: shadow (darks), half-tone (mid-tone) and light. These value shapes are what I’ll use as a guide dur­ing the ren­der­ing process. Next, I can be­gin to draw the shapes I see. Dur­ing the early stage, I’ll ig­nore the sub­tleties and vari­a­tions with the shadow and half-tone, in­stead fill­ing them with a sin­gle, uni­form tone. As the draw­ing de­vel­ops, I can then add sub­tle vari­a­tions to help me ren­der and model form.

To com­plete the ren­der­ing, I want to en­hance the il­lu­sion of fall-off, when alue con­trol is what gives draw­ings and ren­der­ings that beau­ti­ful feel­ing of light and shadow. To con­trol val­ues, I must first train my eye to ac­cu­rately see val­ues. I also want to be clear about where the light source is, and iden­tify the dark­est and bright­est ar­eas of the scene.

To bet­ter see the val­ues, I’ll squint at the model or sub­ject. This will sim­plify the val­ues I see, and big masses or shapes of val­ues will start to ap­pear. I iden­tify

Ob­serv­ing value shapes

To con­trol val­ues I must first ob­serve value shapes ac­cu­rately. Squint­ing helps me to see the sim­pli­fied value shapes and pat­terns. Next, I’ll group the val­ues that are close to­gether into big masses of dark, mid­tone and light. It’s these value shapes that I’ll use to ren­der the draw­ing. val­ues away from the light are darker and val­ues closer to the light be­come brighter. I’ll use a sub­tle wash of char­coal and a brush to add a smooth gra­da­tion of tone that be­comes darker as the forms move away from the light source. Fi­nally, I’ll use white char­coal on the bright­est ar­eas to cre­ate high­lights. If fall-off is done is well, it makes the ren­der­ing feel be­liev­able.

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