Draw in 3D
If your figure art is looking rather flat, then it’s time to take it to the third dimension. Chris Legaspi is on hand to improve your drawing and shading techniques
As a figurative artist, I want every one of my drawings to feel three-dimensional. One method I use is constructing and shading the figure using three-dimensional forms.
First, I look for the key landmarks on the figure: corners and direction changes, apexes of forms, and overlaps and intersections. These will help me to develop the drawing.
I start the drawing with simple, geometric forms: cylinders, boxes and spheres, for example. Depending on the pose and effect I want, I’ll begin with either a boxy or rounded form. Next, I’ll refine the construction by adding secondary or compound forms. I use a combination of spheres, cylinders and rectangles and blend them together, transitioning from one form to another.
For the shading, I start by separating the shadow shape and emphasising the core shadow. The core shadow is vital because it defines the plane change from light to shadow.
To complete the rendering, I’ll add a wash of half-tone using simplified spheres and cylinders as a guide. For example, I’ll shade the head as a sphere, and the torso and arms as cylinders. This will not only soften the core shadow, but also model and round the form, and further enhance the feeling of a three-dimensional object. Chris admits that he’s obsessed with figure drawing and painting. He also loves sharing great information on art and picture making. www.learn-howtodraw.com