Q&A: Fantasy beasts
Dehong Splendid, Indonesia
I’d advise referring to the photographs of reallife animals as a way to understand their anatomy so you can then use this as a base to deform it. If you study the bone structure of a range of animals, you’ll realise that they’re similar. Yes, the proportions of a frog’s and human’s skeleton are different, but the elements are essentially the same.
Start by thinking of an animal and then deforming it to create another one. You can even use the anatomic information of many animals to deform the base animal more accurately. Once you have that, unify the structure with a skin. Try to be creative when combining animals: for example, mix the anatomy of three very different animals, and use a skin that doesn’t belong to any of them.
By distorting the various body parts harmoniously, I’m able to create a fantasy creature that the viewer can relate to. The torso is based on a pug, the legs and skull on a frog, and the hands and
tail on a squirrel.