Dragons, a geisha, nature’s harmony disturbed, a sewer monster, a sci-fi samurai, an alien world and much more.
Location: Iran Web: www.soheildan.com Email: email@example.com ME DIA: Photoshop, SketchUp
Soheil studied Graphic Design at Tehran University of Fine Arts, before turning his attention to illustration, character design and concept art.
“I have had the opportunity to work in many styles,” Soheil says, “but I prefer sci-fi and fantasy themes. I mostly use Photoshop for painting or sketching and SketchUp for some 3D models I use as a base for my designs.”
Working in everything from film and animation to book and comic illustrations, the Iranian has earned a string of prizes and competition wins. He now works mainly as a concept artist and art director for video games, and cites Simon Bisley, Christian Alzmann and JC Leyendecker among his many and varied influences.
Garshasp Temple of Dragon
“This is a painting I did for the video game Garshasp: Temple of The Dragon. In this scene the dragon is being disturbed by Garshasp and his brother, who are attempting to steal the Plate from the dragon’s lair.”
Do Not Disturb “An adventurer explores the depths of a cave, where he upsets nature’s harmony and years of darkness and solitude.”