Create an awful creature
How to turn a quick sketch into a fully formed, horrifying, character concept
Meeting an old friend
Years ago I made a noodle in Photoshop of a strange, one-eyed beast. Years later I began working on a personal project called a Memory of Dead Reckoning. Glancing through my old files one day I came across that old one-eyed jerk and realised he had a role to play. Step one: determine who – or what – he was.
B Refining the design
I already knew enough about my project that I could set the tone for approaching this fellow. I want an old backwoods, American style, folk-tale vibe, like the tales of Silver John, mixed with a strong dose of HP Lovecraft. I also want an iconic shape. Time for more scribbling…
C Room for self-improvement
I move to digital paint once I’ve got the shape going in the right direction. I use my painted versions to change the Hookhander’s outfits (improving my skill at painting clothing and accessories) and experiment with the textures of the design (wet and mucky, or dry and brittle, or translucent, and so on).