Please can you give me some tips on creating thumbnails?
David Hume, England
Thumbnails can be as rough or as detailed as you need them to be. If you can start with something as rough as a stick figure, then start with that. Personally, I need something with a bit more detail than that. It doesn’t have to be particularly refined, but I like to be able to understand the shape and pose of the character a bit more before I move on to developing them.
I prefer to use fairly rough textured brushes at the thumbnail stage. They can be especially useful when it comes to creating those happy accidents: little strokes or nuances that you might not have consciously laid down, but end up creating interesting shapes and helping you to generate new or further ideas.
Once you have a shape that you like the look of, it’s just a case of gradually refining and detailing them until you have something you can work with. Remember not to go too crazy, though – it’s only a thumbnail after all!
Your thumbnails can be as rough as you like for a starting point. I tend to work in fairly light shades when I’m thumbnailing, so throwing on an Overlay layer of either dark grey or black can help to make things pop again.