Michal has two great passions: drawing and video games. So working as a concept artist for EA Games is as close to a dream job as he’s ever likely to find.
His speciality is vehicle design, depicting “hardware of future and alternate worlds”. His advice for aspiring concept artists is simple: put the time in. “I focus on the presentation,” Michal says. “I render in detail to make it feel believable. I want my viewers to have the urge to touch the metal on my vehicles and feel the texture.”