Aaron Li­mon­ick

ImagineFX - - Inspiration Art Tools And Training -

Aaron has been work­ing as a con­cept artist since 2004. He got his first job work­ing at Nev­er­soft Entertainment be­fore join­ing High Moon Stu­dios for four years, where he worked on pitch art­work, as well as The Bourne Con­spir­acy and Transformers: War for Cy­bertron. From 2011, Aaron free­lanced on films such as RIPD, Seventh Son and Into the Storm, as well as for clients like LEGO and Dis­ney. He's now a con­cept artist at Naughty Dog, hav­ing re­cently con­trib­uted de­signs to Un­charted and The Last of Us.


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