Mo­tion con­cepts and poses

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One thing I almost al­ways try to do when I’m de­sign­ing a character is to sketch out what I like to call “mo­tion con­cepts”. Th­ese are sim­ple ges­tu­ral draw­ings that ex­plore how the character moves and car­ries them­selves. Of­ten th­ese rough draw­ings can tell you more about the character than a fully ren­dered con­cept paint­ing.

Com­plete the con­cept

For the fi­nal con­cept I pick a strong pose. Her weapon is so long, I want to give the im­pres­sion that she’s putting all her weight on her right hip. This will help sell the fact she can hold her ex­ag­ger­ated weapon. I re­search WWI and WWII mil­i­tary uni­forms and de­velop a muted colour scheme. I want her light­coloured col­lar to be her high­est area of con­trast.

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