Gather ref­er­ence ma­te­rial

ImagineFX - - Workshops -

Ref­er­ence is a key part of my de­sign process, from the first doo­dle to the fi­nal ren­der­ing. Be­cause this con­cept is es­sen­tially a creature-in­spired ro­bot, I gather two types of ref­er­ence ma­te­rial. I study an­i­mals for pro­por­tion, ges­ture and stance, and look at hy­draulics and ro­bot­ics to un­der­stand how all the me­chan­i­cal pieces could fit to­gether. I’m not an en­gi­neer by any stretch of the imag­i­na­tion, so my goal is to make the func­tion­al­ity of my de­sign look just be­liev­able enough to con­vince most of my tar­get au­di­ence.

Christ­mas 2014

Draw­ing tech­nique

I gen­er­ate my thumb­nails as line draw­ings, which en­ables me to be more ef­fi­cient and un­re­stricted. How­ever, when I hit a wall, I re­sort to ex­per­i­men­tal art tech­niques such as photo bash­ing, 3D mod­el­ling or us­ing Pho­to­shop cus­tom brushes. Do­ing my sketch­ing in Pho­to­shop gives me some ex­tra flex­i­bil­ity that I wouldn’t have on pa­per. It’s the best of both worlds.

Newspapers in English

Newspapers from Australia

© PressReader. All rights reserved.