Movie and game artist Robh Ruppel reveals the secrets of creating great cityscapes in this compact publication
Author Robh Ruppel
RPublisher Design Studio Press obh Ruppel is best known for his work on roleplaying games such as Magic: The Gathering, art direction on the films Meet the Robinsons and Brother Bear, and the game Uncharted 2. But Graphic L.A. shows another side to the artist, one which moves away from high-fantasy worlds and into more gritty and meditative ones.
As its name suggests, Graphic L.A. shows Robh’s interpretations of the Californian metropolis. It’s simply laid-
Available Now out, with lots of sketches and finished visions punctuated by authoritative, insightful text. “Good design contrasts the area of visual rest with visual complexity,” he tells us. Composition is the order of the day here, with Robh explaining how to use light and dark, and geometric patterns to guide the viewer’s eye across a piece of art.
It’s an interesting approach that serves as both a compendium of Robh’s work and a tutorial of sorts, although it concentrates more on the abstract, thoughtful nature of art than choosing the right brush or medium. It never feels like Robh’s saying there’s a right or a wrong way of doing things; instead, it’s just the way he does things. The book’s small and you’ll get through it quickly, but it’s worth the asking price.
This image of Robh’s accompanies some sage advice: build up details while keeping perspective spot on.