Step-by-step: Quickly create chrome surfaces
1 After a quick line drawing, I block in the main colours and reflections of the chrome surfaces, keeping in mind the background that I’m planning to use. I start with the sky colour as a base and try to find the middle line of the curved surfaces, where the ground plane meets the sky in the reflections. 2 I use one of my old photos as a background, match all the colour and values of the chrome creature to the surroundings and then start balancing out the edges. I tighten up the reflections as well. Adding sharper edges to reflective surfaces always help to suggest a highly polished material. 3 To finish, I add extra textures to give all the materials a much more realistic feel. I use some photo textures of realworld machines to add more details to the interior of the object, and distort elements of the surroundings to match the perspective of the curved surfaces of the mechanical craft… or is it a life-form?!