Nar­ra­tive break­down

ImagineFX - - Workshops -

Be­fore be­gin­ning any de­sign process, have a pur­pose for it. An elab­o­rate nar­ra­tive isn’t nec­es­sary, but some con­cept of why this de­sign ex­ists should be de­vel­oped. This step is crit­i­cal be­cause it cre­ates a re­al­is­tic de­sign view­ers will buy into. A back­story gives con­text as to why it was made, who made it and for what pur­pose. This helps you nat­u­rally evolve the de­sign.

Septem­ber 2015

Ref­er­ence morgue

For ref­er­ence, cov­ered 19th-cen­tury wag­ons are my start­ing point. Though the fi­nal de­sign will bear lit­tle re­sem­blance to a wagon, I want it to carry the essence of one. I di­vide the morgue into sec­tions, us­ing Mis­chief’s Pins fea­ture. The can­vas is vir­tu­ally in­fi­nite in size, so you can space the groups about, set them with a pin and jump right to them.

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