Create a texture sheet
Think of the texture sheet as the ‘skin’ for the arches I’m about to model. Using the Brush tool instead of photographic overlays, I’m painting in Photoshop at 2,048x2,048px. Photos are great, but I want these models to blend in naturally with the rest of my painting. Since I’ll be repeating these arched doorways, it’s worth spending some extra time in this phase.
Model and texture basic forms
Unlike game assets or movie props that are finished artwork, these 3D models are only an intermediary step. I’ll be painting over them in Photoshop, so it’s not worth adding a lot of detail now. And you might be wondering why I only modelled half of my arch. The answer is simple: it’s faster to mirror symmetrical 3D shapes than to manually create both sides.