Light, render and export
It’s time to light the scene using my thumbnail sketch as a guide. I love this phase in 3D software, because it’s so easy to experiment with different lighting layouts and colours. Unlike in a painting, moving these lights around only takes a few clicks – and the shadows are extremely realistic. When I’m satisfied, it’s time to hit Render, resulting in a 3,600px wide .PNG image that I’ll bring into Photoshop.