ImagineFX

4 build a figure from shapes

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Because this is ImagineFX’s anatomy issue, I’m sure there’ll be plenty of articles about breaking a figure down into its shapes and building it up from there, so I won’t talk much about it, other than to say it’s a great process to understand, particular­ly when repeating the same character from another angle. George Bridgman’s book The Human Machine is an excellent resource for this approach, as is any of his other books on the topic.

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