Irina French

ImagineFX - - Issue 137 August 2016 -

Lo­ca­tion: Eng­land Web: www.iri­ Em ail: con­tact@iri­ ME­DIA: Pho­to­shop Irina started her artis­tic jour­ney with black and white pen­cils, but af­ter dis­cov­er­ing dig­i­tal me­dia, she never looked back. “The pos­si­bil­i­ties are end­less in Pho­to­shop, I have still so much to learn, which is very ex­cit­ing,” she says. “I’m drawn to emo­tional fan­tasy scenes fea­tur­ing fe­male char­ac­ters. I aim for re­al­is­ti­cally de­picted art­works with a sym­bolic mean­ing be­hind it.”

The artist is able to find in­spi­ra­tion in every­thing from a na­ture walk to a video game, and takes cues from Marta Dahlig, Hen­ning Lud­vigsen and Mélanie Delon.


Press F5 to Load Game “The au­thor’s idea be­hind this book cover was to de­pict a time trav­el­ling char­ac­ter as she’s about to dis­ap­pear to dif­fer­ent year. I loved the play­ful un­der­tone, and en­joyed work­ing on the dis­tort­ing ef­fect with the chal­lenge of keep­ing the char­ac­ter’s pose de­fined to a viewer.”


Girl with Yell ow Rib­bon “This is a per­sonal paint­ing that started as a fun ex­per­i­ment. I asked my­self what my daugh­ter could look like, so I tried to paint a lit­tle girl with sim­i­lar fea­tures to my two-year-old son. In­ter­est­ingly, he adores his imag­i­nary sis­ter and even gave her a name!”


Summ on “In this paint­ing, I imag­ined a druid-like war­rior who sum­mons a vi­cious bear to help her in com­bat. I was aim­ing for a dark night scene, with mag­i­cal light­ing ef­fects from her spell as a con­trast­ing el­e­ment. It seemed suit­able as art for a board game or a video game.”

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