PRINT and DIGITAL Back issues
Issue 142 Christmas 2016
Inside our film art issue there are workshops inspired by Blade Runner, Planet of the Apes and the work of Guillermo del Toro. Plus we talk to the costume designer of Pirates of the Carribean, reveal how to capture movement in your art, and more!
Issue 141 December 2016
We launch our games art special with Remko Troost’s cover art, then we visit the For Honor team at Ubisoft Montreal. Even Mehl Amundsen talks anger, we see how Blizzard hire staff, and there are workshops on character, vehicle and environment design.
Issue 140 November 2016
Ilya Kuvshinov shows how he created our manga special’s cover. We also have a Genzoman workshop, talk to YouTube star Ross Tran, get an insight into Stranger Things promo art, visit The Sequence Group, celebrate a 2000 AD milestone and more!
Issue 139 October 2016
We cover epic environments this issue, and bring you the cream of artists who are busy creating new worlds for video games and films. Elsewhere, creature artist Brynn Metheney shows us around her studio and we take in the vehicle designs of Scott Robertson.