While it’s not possible to show sound in a conventional, still image (multimedia interactivity aside), you can imply it in the reactions by characters and objects in a scene. Impacts throw up particles and cause vibration, for example.
With that in mind I’ll tackle a tolling church bell, from a high eye level. That enables me to show details you wouldn’t be able to see if viewing the same thing from ground level. I can show small things that might be shaking, vibrating or even dislodged.
I can also add humour, such as gargoyles covering their ears. Masons working on such things were known to include humour in their carving, but here our critters may be more alive than stone. You could also have alarmed pigeons taking flight, roof tiles sliding about and other fixtures swaying. Yet the key to the scene for me are the gargoyles. I use SketchBook Pro to sketch out a belfry and bell, because it has a decent perspective rig, Ruler and Ellipse tools.
Take the time to create custom brushes for items such as ropes, chains and scales. However, don’t just use them straight. Tweak their application for particular scenes.