7 Giving the skin a sense of texture
I’m happy with how the face looks and I can now start to work on texture. For this I use my scribbling technique. I add colour variations and volume all over the face with a one-pixel, Hard-edged brush. I work the light and shadows, but also on some details such as the eyelids. This is a long process but I like the final render – once it’s smoothed it adds a lot of tiny texture or grain. A speckled brush also gives this effect.