How I vi­su­alise… Ma­jor Ku­sanagi’s dual Iden­tity

ImagineFX - - In Depth Ghost In The Shell -

1 Build the scene

At this stage, I fo­cus on find­ing the best set of el­e­ments to fill my can­vas with. I pre­serve my en­ergy by fo­cus­ing on the rough lay­out, en­sur­ing that there’s suf­fi­cient de­tail for both my­self and the client to un­der­stand.

2 Find the struc­tures

It’s key to de­fine struc­tures in the paint­ing ac­cu­rately, while keep­ing in mind the am­bi­ence and light­ing setup. With­out strong di­rec­tional light­ing, the po­si­tion­ing of high­lights and halftones be­come in­di­ca­tors of form.

3 Colour over val­ues

I want the col­ors to take a back seat, in or­der to sell the grey­green am­bi­ence. It’s a bal­anc­ing act to de­fine lo­cal col­ors suf­fi­ciently with­out overtly and un­in­ten­tion­ally high­light­ing a par­tic­u­lar area in the piece.

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