Bring a world to life

Anna Hollinrake guides you through cre­at­ing bright en­vi­ron­ments and worlds filled with colour, story and life.

ImagineFX - - Contents - Anna Hollinrake Anna is a con­cept and en­vi­ron­ment artist at Cli­max Stu­dios, spe­cial­is­ing in de­sign­ing for VR, low poly mod­el­ling, talk­ing about men­tal health in games, and ex­ces­sive whimsy. http://ifxm.ag/anna-h

Cre­ate en­vi­ron­ments filled with colour, story and life, with Anna Hollinrake’s help.

I’ve al­ways been fas­ci­nated with imag­ined scenes that leave you with a sense of won­der; want­ing to find out more and see what’s just around the corner. Good world­build­ing is all about gath­er­ing up enough in­for­ma­tion for you to dis­cover the story in­side a com­po­si­tion, and be­come im­mersed in it. Los­ing your­self in a paint­ing, book, film or game is a mag­i­cal ex­pe­ri­ence, and some­thing I’m al­ways look­ing to cre­ate in my own work. Hope­fully you do, too!

When start­ing a paint­ing, I ask my­self ques­tions as to how the world func­tions, the na­ture of re­la­tion­ships be­tween char­ac­ters, and the over­all mood and feel that I want to set. This al­lows me to log­i­cally and or­gan­i­cally de­velop the story and de­sign! How does the air taste? What can you hear? How do char­ac­ters get around? Defin­ing your im­age with sub­tle rules gives it a sense of au­then­tic­ity and life.

For this piece I wanted to cap­ture the life of a some­one liv­ing in a quirky cliff-top home that over­looks misty, ex­pan­sive plains. I wanted to im­bue the en­vi­ron­ment with a sense of per­son­al­ity, spring fresh­ness, and calm, as well as keep­ing the vis­ual lan­guage co­he­sive. Through see­ing my thought process, I hope this work­shop helps you build your own sto­ries in your paint­ings!

Bring a world to life

Newspapers in English

Newspapers from Australia

© PressReader. All rights reserved.